Eden's Guardian

System Design3C DesignLevel Design

Eden’s Guardian is a 2D side-scroller Metroidvania game where the Player must fight against the corrupted Guardians using the Teleportation Abilities of the Protagonist.

Project Details

  • Studio: Voragine Studios
  • Platforms: PC
  • Release Date: TBD

Development Keys

  • Teleport action as core mechanic
  • Fast-Paced action
  • Responsiveness game experience

Some of my contributions

  • Definition of Platforming & Combat Mechanics focusing on the Sword's usage.
  • Established Core Systems that allow creation of Gameplay Content.
  • High concept definition of Game Zones and Player’s journey.
  • Creation of Documents for external entities like publishers.
  • Implementation of Level layouts using internal tools.