Eden's Guardian
System Design3C DesignLevel Design
Eden’s Guardian is a 2D side-scroller Metroidvania game where the Player must fight against the corrupted Guardians using the Teleportation Abilities of the Protagonist.
Project Details
- Studio: Voragine Studios
- Platforms: PC
- Release Date: TBD
Development Keys
- Teleport action as core mechanic
- Fast-Paced action
- Responsiveness game experience
Some of my contributions
- Definition of Platforming & Combat Mechanics focusing on the Sword's usage.
- Established Core Systems that allow creation of Gameplay Content.
- High concept definition of Game Zones and Player’s journey.
- Creation of Documents for external entities like publishers.
- Implementation of Level layouts using internal tools.